I hope someday these letters reach you, hopefully hand-delivered in this journal by yours truly. In my search for Captain Frostclaw, I seemed to have stumbled into a far different land than I have ever heard of. Before you go off berating me for being unable to even read a map, this place is not on any map, nor is the culture like any society we have ever learned about. I doubt even Lanegan, your favorite son, would have been able to avoid a trip to this sullen land.
[Curse of Strahd Index]
This place is horrible Father, as if it were a land bent on bringing your worst nightmares to bear. I stumbled into an tavern called The Blue Water Inn. However, I have failed to see any blue water anywhere around in this desolate land. The inkeep took me in and I was able to secure some warm food for the first time in a couple of days, as Outrider rations were running low. He said he had some people I should talk to, and looked uneasy. I c…
The party continues on the road towards Vallaki. The road snakes around a mountainside, and a sprawling valley becomes visible below and to the west. There they see a deep, misty valley filled with pine trees and a large lake. As they travel, they reach a T-intersection, with a road heading east and up the Pillar Stone directly to Castle Ravenloft. The road leading to the castle is partially paved with cobblestones as if it was once well used, but like all of Barovia, has now fallen into despair.
[Curse of Strahd Index]
The party veers North-West along the road, and soon come to a second set of massive gates. As they approach, they can hear voices on the other side; and a shrill scream. They rush to investigate to find 6 men in red robes surrounding a young woman; maybe 13. The men have daggers drawn, and the party intervenes. They explain that this sacrifice is necessary, and lady Wachter has assured them that it will please Strahd. They talk briefly about th…
“It looks fun, but I can’t imagine wanting to play anything other than D&D” --a phrase I found myself saying the other day, and then reflecting on how surprised my one-year-ago self would be to hear any version of myself saying that he wants to play Dungeons & Dragons. Yes, past me, Dungeons & Dragons. Deal with it. This is who you are now.
I never thought I would like Dungeons & Dragons. I thought it was just kids playing make-believe and making up rules to go with (or against) the made-up rules of their dungeon master to get through their made-up dungeon with made-up characters with made-up abilities that they made up as they went.
“There’s a chasm.”
“Oh, well my character can fly.”
“There’s a river.”
“I’m a boat.”
“The dragon attacks you.”
“I turn the dragon into a kitten with my Spell of Turning Dragons into Kittens.”
The dragon is defeated, and laughter ensues. It’s not a normal game, but people are having fun and that’s cool and all, but it’s not really a game, …