Recently, one of my regular groups was to be sans DM for two weeks due to some work travel. One of the players decided to run a 2 parter mini-campaign for me and the remaining player. We'd be level 5 and the challenges would be very difficult. I was excited to try a class I have never played, and so I made Drevin Boer, the variant human level 5 Circle of Moon Druid. I took Mobile as a feat, and promptly forgot I had it for the duration of the campaign (not sure it would've ever come up...) My comrade ran a level 5 rogue. Together we were a pretty good force to be reckoned with.
|This is fine.|
|This is also fine.|
The DM wove the campaign into our growing tapestry of "Castle Mac Canon", with subtle cues to tie into the other world, and that eased us right into the characters by making the world feel lived in. Despite only going for two nights, it felt fully realized. The encounters were memorable, the role-playing was top notch, and it was just generally a good time.
At the end of it all, the boss fight was a white dragon; which we were completely not expecting, though the clues were there the whole time. The fight was incredible, but in the end it got the better of us. It had 8 HPs remaining. Kudos to Sean on a well run mini game, and to Andrew for dying valiantly by my side right at the end of it all.
I enjoyed the Circle of the Moon Druid, though in general shape shifter classes aren't for me. What can I say, I like the sound of my own voice... it's why I DM! I felt a bit constrained when shifted into another form... The combination of "Conjure Animals" to summon two dire wolves, and then turn into a dire wolf myself to create an on-demand Wolf Pack was pretty sweet.
|8 HPs left. So close... but so far!|
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